Rough Cut¶
Stage: Produce → Rough Cut
The rough cut is where raw recordings become a produced show. Using OBS Studio, a real-time producer assembles the show with camera layouts, lower thirds, transitions, graphics, intros/outros, and branded overlays — either live during the session or immediately after using the isolated recordings.
This is the phase that separates Riggg's production model from traditional post-production workflows. Instead of sending raw files to an editor and waiting days, the rough cut happens in real time with broadcast-quality results.
What the Rough Cut Produces¶
| Output | Format | Purpose |
|---|---|---|
| Horizontal rough cut | 1920×1080 (16:9) | YouTube, website, podcast video, mastering input |
| Vertical rough cut | 1080×1920 (9:16) | Reels, Shorts, TikTok, vertical livestream, mastering input |
Both are created simultaneously using OBS + Aitum Vertical Canvas. No separate reformatting pass needed.
Rough Cut Patterns¶
| Pattern | What It Covers | Score |
|---|---|---|
| OBS Real-Time Production Standard | Workflow and methodology for producing shows live in OBS | 5 |
| OBS Scene Collection Template | Downloadable 157-scene template with 5-participant capacity and dual output | 5 |
What Happens in the Rough Cut¶
- Layout switching — Cut between 1-up, 2-up, 3-up, 4-up, and 5-up participant layouts based on who is speaking
- Lower thirds — Show participant names, titles, and company branding on screen
- Transitions — Smooth animated transitions between layouts (Move Transition, 600ms)
- Graphics — Intro sequence, outro card, branded overlays, listen-on logos
- Screen share integration — When participants share screens, the layout adapts
- Subtitle positioning — Subtitle safe zones configured for both horizontal and vertical
- Ad break cards — Branded top roll, mid roll, and post roll cards with waveform visualizers
- Deliverable generation — Quote graphics and thumbnails created during the session using live design scenes
- Dual output — Horizontal and vertical versions rendered simultaneously
Quality Bar¶
- All participant camera sources are isolated individual feeds (not a mixed video call)
- Lower thirds show correct name, title, and company for each participant
- Transitions are smooth and consistent (600ms Move Transition standard)
- Both horizontal and vertical outputs are rendering
- Intro and outro sequences are branded and functional
- No audio issues (levels balanced, no echo, no clipping)
- Safe zones respected for subtitle and UI overlay areas