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Produce

Framework stage: Produce — capturing clean, flexible source media.

Production is where expertise becomes media. The decisions made here determine what's possible in every downstream stage: packaging, publishing, measurement, preservation. Sloppy capture limits everything that follows.

Production covers three phases:

Record

Capturing the source session — the raw material everything else is built from.

Pattern What It Covers
Remote Isolated Recording Recording remote guests with isolated audio/video tracks
In-Studio Multi-Camera Multi-camera in-person sessions
Hybrid Recording Mixed in-person and remote setups
Zoom Local Recording Local recording via Zoom for maximum quality
Zoom Cloud Recording Cloud recording as a fallback or backup path
StreamYard Browser-based recording and simulcast
Google Meet / Teams Recording from Meet or Teams with quality considerations
HLS Video Podcast Distribution Standard Recording video podcasts so episodes can serve YouTube-native discovery and HLS/RSS-preserving distribution

Rough Cut / Real-Time Production

Shaping the session in real time or immediately after capture.

Pattern What It Covers
OBS Real-Time Production Standard Using OBS Studio as a live production switcher
OBS Scene Collection Template Recommended scene structure for episodic shows

Master

Finishing the episode to a deliverable standard.

Pattern What It Covers
Video Mastering Video output specs and color/quality standards
Audio Mastering Loudness normalization, noise reduction, and final audio quality
Export Specifications File format, codec, and delivery specs by platform